nedjelja, 10. ožujka 2013.

Warcraft II Battlenet edition



Warcraft II is a fantasy-themed real-time strategy (RTS) game published by Blizzard Entertainment and first released for DOS in 1995 and for Mac OS in 1996. The original game, Warcraft II: Tides of Darkness, earned enthusiastic reviews, won most of the major PC gaming awards in 1996, and sold over 2 million copies.

Later in 1996 Blizzard released an expansion pack Warcraft II: Beyond the Dark Portal for DOS and Mac OS, and a compilation Warcraft II: The Dark Saga for the Sony PlayStation and Sega Saturn. The Battle.net Edition, released in 1999, provided Blizzard's online gaming service, Battle.net, and replaced the MS-DOS version with a Windows one.

Players must collect resources, and produce buildings and units in order to defeat an opponent in combat on the ground, in the air and in some maps at sea. The more advanced combat units are produced at the same buildings as the basic units but also need the assistance of other buildings, or must be produced at buildings that have prerequisite buildings. The majority of the main screen shows the part of the territory on which the gamer is currently operating, and the minimap can select another location to appear in the larger display. The fog of war completely hides all territory which the gamer's has not explored, and shows only terrain but hides opponents' units and buildings if none of the gamer's units are present.

Warcraft II 's predecessor Warcraft: Orcs & Humans, released in 1994, gained good reviews, collected three awards and was a finalist for three others, and achieved solid commercial success. The game was the first typical RTS to be presented in a medieval setting and, by bringing multiplayer facilities to a wider audience, made this mode essential for future RTS titles. Warcraft: Orcs & Humans laid the ground for Blizzard's style of RTS, which emphasized personality and storyline. Although Blizzard's very successful Starcraft, first released in 1998, was set in a different universe, it was very similar to Warcraft II in gameplay and in attention to personality and storyline. In 1996 Blizzard announced Warcraft Adventures, an adventure game in the Warcraft universe, but canceled the game in 1998. Warcraft III, released in 2002, used parts of Warcraft Adventures' characters and storyline and extended the gameplay used in Warcraft II.

                                                       

Warcraft II is a real time strategy game (RTS), in other words the contenders play at the same time and continuously, so that players have to move quickly rather than taking turns. In Warcraft II one side represents the Human inhabitants of Lordaeron and allied races, and the other controls the invading Orcs and their allied races. Each side tries to destroy the other by collecting resources and creating an army. The game is played in a medieval setting with fantasy elements, where both sides have melee, ranged, naval and aerial units, and spellcasters.

Modes

Warcraft II allows gamers to play AI opponents in separate Human and Orc campaigns, and in stand-alone scenarios. Most of the campaign missions follow the pattern "collect resources, build buildings and units, destroy opponents". However, some have other objectives, such as rescuing troops or forts, or escorting important characters through enemy territory.

The game's map editor allows gamers to develop scenarios for use in multiplayer contests and against AI opponents. The editor runs under the Mac and also under either Windows 95 or, if the WinG library was installed, under Windows 3.

The scenarios can be played against the AI or in multiplayer contests against up to seven other gamers. The DOS version initially provided multiplayer games by null modem cable, modem or IPX, and Mac gamers could also play via TCP/IP or AppleTalk. Blizzard quickly released a facility to connect with Kali, which allows programs to access the Web by means of IPX.

Economy and war

Warcraft II requires players to collect resources, and to produce buildings and units in order to defeat an opponent in combat. The Human Town Hall and Orc Great Hall produce non-combatant builders that dig gold from mines and chop wood from forests and then deliver them to their Halls. Both buildings can be upgraded twice, each increasing usable resources per load from the builders. Players can also construct Shipyards, which can produce both combat ships and Oil Tankers. Tankers build construction offshore Oil Platforms and then deliver the oil to buildings on the shoreline. As all three resources become exhausted during the game, players must collect them efficiently, and gamers must also retain forests as defensive walls in the early game when combat forces are small.

Builders can also construct Farms, each of which provides food for up to four units, and additional units cannot be produced until enough Farms are built. Farms are also the toughest perimeter defense.

Humans and Orcs have sets of buildings with similar functions, but different names and graphics, for producing ground, naval, and air units. All but basic combat units require the assistance of other buildings, or must be produced at buildings that have prerequisite buildings, or both. Many buildings can upgrade combat units. When advanced units appear, the Orcs have a strong advantage in ground combat, while the Humans have the more powerful fleet and spellcasters. The most advanced ground combatants on each side can be upgraded and taught some spells, which are different for the two sides. Some campaign missions feature hero units, which are more powerful than normal units of the same type, have unique pictures and names, and must not die, as that causes the failure of the mission.
                                                                   
Link to download game : http://adf.ly/JaFqa
size of win rar : 305.9 MB
this is instalation exe of Warcraft 2 Battle net  edition

Link of game to downloadhttp://adf.ly/JaFt4
size of game to download : 564.2 MB
Program to mount Iso games : Deamon Tools
This is iso file of Warcraft 2 Battle net  edition
                                                           
in this you must mount iso after you extracted from  winzip mount it and install
this is if above game is not working for yours  Windows

problems with this are:

-brifing on campaign text are blurry also after you win skirmish text is blurry  thats only on my win 7

maybe on yours work fine

however a play only skirmish lol

also  text in skirmish is good a will show you problems by following images a use win 7 so maybe is my Windows problem however a can still play campaign and skirmish without any problems at all on win 7:

Here are problems on my win 7:

logo of blizard on begining of loading

next is :Blurry text

 however you in game will able to see map of warcarft 2 a dont know why printscreen dont capture map

and last one is mision Briffing :

howewer again you will able to see background of brifing in game a cant see because prinstcreen a used for some reason to me unown.

thats all problems a have on my win 7

Blurry text however in game campaign and skirmish everything look just fine no blurry text or sommething.

                                                
SYSTEM REQUIREMENTS
MINIMUM PC REQUIREMENTS
Minimum CPU Type: 486DX
Minimum CPU Speed: 100 MHz
Minimum RAM Required: 16 MB
Minimum Hard Disk Space: 80 MB
Graphics Type: SVGA
Graphics Resolution: 640x480
Color Depth: 256 Colors

1 komentar:

  1. These are actually DirectDraw issues that plague a lot of older games (StarCraft, Worms, ...) on Windoiws Vista, 7 or 8. There's a pretty easy fix for the issues you describe here: Just open up your task manager AFTER starting the game, and kill explorer.exe. Alt-Tab back into the game, and voila, no more graphical issues!

    After you're done playing the game, use task manager to reboot explorer.exe (you can't use your task bar without it).

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